26 December 2024 starting from 5 PM
Tournament Format:
- This tournament will run in a Single-elimination (3v3)
- Qualifiers: Bo3 (Best of 3)
- Finals: Bo5 (Best of 5)
- Platform: PC
- Matches must be started as soon as all players join the match.
- Players are allowed to bring their own peripherals (headset, controller, mouse, keyboard, etc.)
General Game Rules/Settings:
- Mode: Custom Game
- Code: KJ8FE
- Side Selection: Both Teams will play (Rock-Paper-Scissors) to determine who will select either “Attack” or “Defend” side for Game 1. Sides will swap after each match.
- In the case of Control maps, there is no side selection.
- Can’t repeat the same game mode twice.
- Role Lock/Selection: Roles will be selected in-game at the beginning of each map by each player on the team and cannot be swapped once the round begins. Players may swap roles at any time between games and the beginning of each game.
Game Modes: (All Maps)
Qualifiers:
- Hybrid
- Control
- Push
- Flashpoint
Finals:
- Assault
- Control
- Escort
- Flashpoint
- Push
Match Settings:
Lobby Settings:
- Map Rotation: After a Game
- Return to Lobby: After a Game
- Team Balancing: Off
- Swap Teams After Match: No
- Max FFA Players: 0
- Max Team 1 Players: 3
- Max Team 2 Players: 3
- Max Spectators: 1
- Match Voice Chat: Disabled
- Pause Game on Player Disconnect: Yes
Modes Settings:
- Competitive Rules: On/Enabled (All Game Modes )
All:
- Enemy Health Bars: Enabled
- Game Mode Start: All Slots Filled
- Kill Cam: Disabled
- Kill Feed: Enabled
- Skins: Disabled
- Spawn Health Packs: Determined by Mode
- Allow Hero Switching: Enabled
- Hero Limit: 1 Per Team
- Limit Roles: 1 Tank, 2 Offense, 2 Support
- Respawn as Random Hero: Disabled
Breaks:
- After each game a player may take a maximum of three minutes to join the next game.
Game Pauses:
Each team has the right to pause the game for a maximum of 3 minutes respectively for valid reasons and to handle major difficulties that cannot be resolved during the game.
Players may only pause the game if:
- There is a major issue to solve.
- There are no fights underway.
- After the game is paused, the opposing player must be notified of the reasons for the pause.
- Any disputes should be handled between the players during the pause.
It is up to the Organizers to examine the evidence provided, and then to either validate the game result, restart the game, or disqualify a player(for improper pause usage). The player, whenever possible, is responsible to gather evidence of the issue as proof for the Organizers.
Disqualification:
- Cheating: Any team caught cheating or exploiting game mechanics will be disqualified.
- AFK: Players who leave the game intentionally or repeatedly will be disqualified.
- Disconnects: Continuous disconnects by a player without valid reasons will be disqualified.
- Unsportsmanlike Conduct: Teams that engage in harassment, toxic behavior or disrupt fair play will be penalized or disqualified.
- Failure to Show Up: Not having the required number of players present at the scheduled match time.
- Inappropriate Communication: Using offensive language or inappropriate content in chat or voice communication.
Process of Disqualification:
- Reporting: Any team can report suspected violations to the tournament organizers.
- Investigation: The organizers will investigate the claims, which may include reviewing match recordings or logs.
- Decision: Organizers will make a final decision regarding disqualification based on the evidence collected.
Disputes and Appeals:
- Any disputes must be reported to the tournament organizers immediately.
- Decisions made by the organizers are final.